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« on: October 17, 2006, 02:39:59 AM »
Brandon, question.... what if original DS had been able to spend a bit more and do retakes, to eliminate bloopers and things such as wobbly tombstones...as of course they wished they could do, at the time.... would DS have lost "charm" to you, and would it have been of less interest to you? Not trying to be a smartass, just wondering.
The idea of retelling the story is jarring to me, and undermines my suspension of disbelief, even in original DS. Retelling it in a way that doesn't follow the original but alters the original personalities and events is even more jarring. It's also unnecessary. Both are a sort of tacit (sp?) admission that they have to lean on the original, like a crutch. The second option admits the need for new ideas somewhat, but is timid about it. They would try to dazzle us with new expensive visuals, looking "new" superficially, depending on that rather than genuine enthusiasm for the story they were telling. I'm not getting to my point very well, sorry.
I'm for using original characters but not as a crutch, but because there's just so much more to explore in them... the originals, not new people with the old names. Don't lean on them, just shaking up their story a bit so it doesn't seem exsumed from the dead even though it is, but keep the old story we love and that others will love given a chance.... and add to it. A sequel with an intriguing backstory, not a remake.
Some characters could appear only in flashbacks, but they'd be there. So we wouldn't lose them. Aggressive storytelling.... win us over with new characters that deserve to be there because they were invented by people who love DS, love writing, and are driven to tell their story. That's what I see in 1795 as opposed to the Leviathans, say. In the 1795 storyline, they were hell-bent on telling that story. They loved it. Nothing could stop them. In Leviathans, they were too busy just trying to stay afloat.
Creative people can solve the problems people have brought up. New DS doesn't deserve to exist if it has to lean on Barnabas like a crutch. If it can't create new characters and situations, it'll die. But use Barnabas, not because you have to, but wait to figure out an exciting viable way for him to be there. Only flashbacks maybe. Maybe the story picks up ten years after the original ended. Maybe time travel.